The successful isometric RPG Divinity: Original Sin 2 in the final edition will soon hit the iPad
The whole previous week was in the spirit of WWDC, and as expected, there were a number of smaller and larger announcements, most of which were due to developer events. However, although few expected the most interesting game to appear at the conference, it eventually happened, and as part of the unveiling of new features for Apple Arcade and improved versions of Xcode 12, we also received samples from the successful isometric RPG Divinity: Original Sin 2, which, according to the latest information, will soon arrive on the iPad. And not in any form, because it will go straight to the tablet in the form of a definitive edition.
Who doesn't know the successful RPG saga Divinity: Original Sin, which has had a good few years, but thanks to the Larian studio, all parts are still regularly supplied with new content and additional extensions. The second brought a number of improvements, including new game mechanics, which fans have been calling for for a long time, and earned thousands of positive reviews on Steam and Nintendo Switch, where he headed some time ago. The developers from Larian probably thought that it would not be completely out of place to enjoy the pleasant surprise of apples as well, so they prepared a novelty in the form of a final edition with all the extensions that we will see on the iPad soon. Sam Colbran from Apple's software team took care of the demonstration, where he demonstrated how he works with the original creators to capture the details of the user interface.
Discounted application-Divinity Original Sin 2 – Definitive Edition 3
Discounted application-Divinity Original Sin 2 – Definitive Edition 2
Discounted application-Divinity Original Sin 2 – Definitive Edition 1
Divinity Original Sin 2
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After all, it was only a matter of time before Divinity: Original Sin 2 on the iPad headed. Despite its excellent visual side, the game is not extra demanding, and thanks to the isometric view, it can be controlled intuitively and without problems on a tablet. At the same time, Apple promised support for drivers and gamepads, whose greater support was still lacking on the iPad, and device owners from the apple company have long called for this option. At the same time, we still have the icing on the cake in the form of modes and the ability to save the game and continue it, for example, on Steam, ie cross-save. As it seems, we definitely have something to look forward to and the owners of the iPad will see another real gem, where they will be able to satisfy their hunger for a quality RPG.